Mahou Arms is an anime-inspired character-action hack and slash that tells the story of a magical girl paramilitary group fighting back against an alien invasion.
The human race is on the brink of total subjugation by the alien force known as the ‘Locks. GARDA, a global paramilitary organization has finally discovered the means to fight back: magical girls. You are a commander at GARDA and a past prisoner of war.
You must lead your small, ragtag group toward victory at all costs. Get to know your newly recruited “soldiers” on the base and take direct control on the battlefield to reclaim Earth. Good luck, commander.Trailer
Thread Updated: 2020-04-29
Release Date: 2018-12-06
Developer: Paperbag Patreon – Discord – Twitter – Tumblr – Youtube – Website
Censorship: No
Version: v.0.1.616 Cracked
OS: Windows
Language: English
Stores: Steam – Sekai Project – Denpasoft
Genre:
3D Game, Multiple Protagonist, Combat, Fantasy, Oral Sex, Vaginal Sex, Dating Sim, Graphic Violence, Sci-Fi
Changelog:
v.0.1.616
Is now available via the Launcher! (Censored and Uncensored builds now use the same numbers)Biggest update for this build is the inclusion of Story Mission 01.Changes since last Bleeding build:
Hitstops Camera code overhaul Autocamera mode (activated on camera reset and after a while of running around without input) New Lockon Behavior (Instructions in Inputs Doc) Huge CPU performance optimizations for characters & enemies Inventory system Quests system (currently unused in this build) Item chests Enemy Item Drops New hit effects Combat adjustments AI adjustments Balance adjustments Changes since last Public build:
All of the above Transformation System Story Mission 01 + Turret Enemy Gallery Mode (WIP) (Uncensored builds only) New HScene in Gallery (Uncensored builds only) Various lighting tweaks Known Issues:
Healing with items doesn’t show the HP bar in menus Healing doesn’t automatically cap when the player’s health is full Healing shows damage particle effect Hair physics are a little broken. In the process of adding an accessory system at the moment, so this will be fixed after that. Enjoy! If you have any feedback, make sure to leave it on our discord channel.Note: This is a big patch, please be patient as it applies. If the patching process seems to fail, you can click the "Delete Local Files" button in the settings and then install the build from scratch.Launcher Updates
In addition to a new public build, there have also been some changes to the Mahou Arms Launcher:
Pledge rewards and Soul Retrieval Forms are now available from the Launcher Some warnings have been added/moved to the user dropdown Your Patreon avatar now shows in the app Hope you like the changes. Let us know if you run into any problems.Bleeding build 0.1.525
please use the patcher to update your version to it by clicking the gear and changing the channel to bleeding. This build releases a 98% done version of Story Mission into the wild! the last 2% will be revisited later. To access, select Start Game and then select ‘MIS_ST_01’. The previous demo is also available by selecting the other option, TrainingRoom00. In addition, the gallery is now in (a bit buggy and missing in features at the moment, but at least it’s in)Other changes:
A ton of polish on combat, hitboxes, some minor combo chain changes, AI, etc. Various lighting tweaks New Turret Enemy New Hscene in the gallery. This one has multiple camera angles! Use RT and LT on a controller or 1 and 2 to switch angles. Ton of work on game systems for open world gameplay Probably a lot more, it’s been nearly 200 revisions since the last bleeding build. Known bugs:
Currently gallery lists the hscenes with "…" instead of names. Clicking on them will still lead you to the scenes, it’s just the names that are broken. If an enemy is below Amelia and she shoots her pistol, the recoil can perpetually propel her upwards until she breaches the heavens. Enemies will keep bouncing above Amelia if they land directly above her. Probably a lot more v0.0.256 & v0.0.257
Builds 0.0.256 (censored) and 0.0.257 (uncensored) are now available via the launcher! The standalone version of the censored build will also be up in a couple hours.
The transformation system hasn’t made its way into this build yet as there are still things to fix.Here are the changes / fixes for this build compared to the previous bleeding build (0.0.215):
major polish pass on all combat animations (WIP) balance on all attacks combat sound polish / placeholder replacement (WIP) quick optimization pass on the cube enemies, more to come later. Sliding has been almost completely removed and replaced with root motion in animations fix the lock on victory screen issue fix the kick/punch throwing the hitbox fix wrong settings reported on first run of game added a cheaper, bone-based semen painting system until some stability issues with the previous system can be resolved And here is the changelist compared to the previous demo build (0.0.206 & 0.0.207):Changes:
Battle Damage skins added. Dropping down to 75%, 50%, and 25% health should now progressively remove more pieces of Amelia’s clothing. Basic Gallery Mode for the H-Scene. To access, select HScene from the main menu. As not even global savegames work yet, this is always on for now. In the future, scenes will require an unlock, and there will be a scene browser. Giving directional input during attacks should now only rotate the character instead of also moving the character. This helps a LOT with overshooting. Previous behavior scaled down the input vector length by 0.0001, which was a hacky solution that never felt quite right. This should make soft lock and attacking in general while providing directional input feel way better. Full length version of the battle BGM implemented. H-game Changes:
the time windows for the QTEs are increased from 1 to 2 seconds. all the QTE inputs are now one button so your hand never has to leave the same position. (Y or DPad up for gamepad, Space or Enter for keyboard.) The pink heart’s radius has been increased by 50%. Minor Changes & Bugfixes:
Fixed dialogue screens advancing very slowly when time is slowed down. Corrupted Office Ladies now have 500 knockback instead of 2000 on their attacks. character should no longer fly backwards occasionally during backflip Ground pound should no longer activate when it’s cancelled in midair once the character hits the ground again. Corrected spelling/grammar errors Outline for ADV text for improved legibility Jump now cancels the same amount of things as Dash Double-jump velocity is now more consistent Soft lock aggressiveness has been loosened up slightly Light attacks buffed Known BugsMilestone Progress v0.0.206
Content:
First build. Known Issues:
On the first run, the settings might report Ultra when the settings aren’t actually on ultra. Lower then raise and re-apply settings to work around this Occasionally Amelia’s hair goes crazy during the H-scene. There is some flickering when morph targets turn off momentarily during semen painting. This is a low level engine bug; a workaround solution for semen painting will be included in a future build, replacing the current semen painting implementation until the low-level engine bug is fixed. Occasionally Amelia will fly backwards during the mid-air ground pound recovery when sprint parameters are set during the recovery animation. Switching between keyboard/mouse and game-pad during the pause menu is not 100% intuitive yet, it doesn’t detect mouse movement. Censor squares sometimes show up even when completely obscured by something else. QTE widgets only report correct inputs for game-pad 144Hz is not supported yet, but will be.
Key Features:
Smooth Character Action Combat – Control a magical girl and fight with a variety of moves to take out your opponents! A Gripping Story – Follow the struggle of GARDA and get to know the magical girls you command, along with a number of other characters! Three Playable Magical Girls (PLANNED/COMING SOON) – Experience the unique movesets and playstyles! Base Building & Socialization (PLANNED/COMING SOON) – Expand your base and get to know the characters and world of Mahou Arms! Exciting Boss Battles (PLANNED/COMING SOON) – Fight unique bosses with interesting backstories!
Early Access Information:
Why Early Access?We are a small independent game developer and without support from those who wish to see Mahou Arms reach completion we are less likely to succeed.
By launching on Early Access, we hope players will try our game and support its development by sharing it with others and providing feedback. More support means more content faster.Approximately how long will this game be in Early Access?
We’ve been working on Mahou Arms for around two years now (since 2018) and we expect it will take at least another two years (2022) before we have a game that we’re satisfied with.How is the full version planned to differ from the Early Access version?
We have plans to add more missions and more playable characters in the short term, as well as slower-paced GARDA base sections dedicated to getting to know the characters and world of Mahou Arms.What is the current state of the Early Access version?
Right now there are two main story missions and a simple side mission. Amelia is the first playable character in the game and her moveset is complete.
It should be noted that all of the content in Mahou Arms is custom. This includes the models, animations, music, sound effects, etc.Will the game be priced differently during and after Early Access?
Yes. During early access the Mahou Arms will be around 25% cheaper.How are you planning on involving the Community in your development process?
We will monitor the Steam forums for feedback and bug reports, but we encourage players to join our Discord channel where we can communicate with them more directly: https://discord.gg/uc5Njsy
Fan Forum Signature:
by @Krull
https://f95zone.com/threads/mahou-arms-v0-0-256-paperbag.7876/page-8#post-598810
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