Grimgate [v0.2.6] [Grave Companions]

Grimgate [v0.2.6] [Grave Companions] Grimgate [v0.2.6] [Grave Companions] Grimgate [v0.2.6] [Grave Companions] Grimgate [v0.2.6] [Grave Companions]
Overview:
Grimgate
is an adult action RPG in an open-world fantasy setting, heavily influenced by Dungeons and Dragons and Western fantasy series such as The Elder Scrolls and The Witcher. Sword, sorcery, sex and story will come together to create a beautiful and immersive fantasy world.​
Thread Updated: 2020-03-01
Release Date: 2020-01-27
Developer: Grave Companions PatreonTwitter@Grave Companions
Censored: No
Version: 0.2.6
OS: Windows
Language: English
Genre:
3DCG, 3D game, Female protagonist, Animated, Oral sex, Combat, Fantasy, Sandbox, RPG, Vaginal sex, Character creation
Changelog:
v0.2.6
Changes and additions:Implemented first pass player character creation game-flow, including body customisation and unarmed locomotion. Combat and sex animations are yet to be cleaned up and retargeted to our new player rig and so upon entering the tavern cellar and cave areas your character will switch to the previous implementation. Known issues that will be fixed in future update:Mesh penetration issue back of Adventurer’s Jerkin. Various UI inconsistencies, ie. certain items do not show correct stats and bonuses in the Character Sheet. No Graphics settings/Control remapping menu. This will be implemented in-game ASAP and released in Grimgate 0.3.0. There are some old barrels laying around the camp area that can be opened but may cause bugs. Beware. Minimap is incorrect in caves. Weapon pivot is incorrect when jumping. Unarmed attacks have no hitbox, so don’t attempt to punch skeletons to death just yet. Skeletons have some issues with turning on the spot. To climb out of the pool in the caves, you’ll need to try both sets of stairs as one of them is too high to climb out of – swimming will be implemented very soon! Foot IK can freak out a bit when standing off a ledge. Some issues with Planar Reflection flickering at certain view angles. It’s possible to get around certain collision geometry and "out of the world" if you’re persistent enough and jump upon the right spots. If you get stuck this way please restart your game! Controls:WASD – move/strafe Mouse – look/aim Tab – toggle walk Left Shift – sprint Left Alt – dash V – toggle combat stance Left Click – attack (in combat stance) I – open inventory E – interact with the current target
Developer Notes:
Our ambitions will lead us to focus on key features such as:
extensive character customisation (see prototype of this system here) beautiful animations expansive 3D living world polished combat mechanics vast branching storylines and quests intricate relationship management complex rpg systems explicit sexual themes and visuals
Known Issues:
– collision has not been fully implemented
– combat is a single swing, with no impact or gameplay
– no character dialogue options have been implemented in this build
– build has not been fully optimisedRemember to follow us on Twitter for additional updates, news and juicy NSFW animation teasers! If you like what you see, please consider supporting us on Patreon to help bring this game to life and get to know the Dev team!~ Anika
Grave Companions