Raubritter [v0.1 Alpha] [Lexx Games]

Raubritter [v0.1 Alpha] [Lexx Games] Raubritter [v0.1 Alpha] [Lexx Games] Raubritter [v0.1 Alpha] [Lexx Games] Raubritter [v0.1 Alpha] [Lexx Games] Raubritter [v0.1 Alpha] [Lexx Games] Raubritter [v0.1 Alpha] [Lexx Games]
Overview:
I’m creating completely open world adult game that will eventually simulate life in early medieval society with all that supposed to happen there. Raubritter translates from german as "Knight Robber" or Robber Baron, sometimes even a bandit, protected by his status as a feudal lord. You will start as a squire of the old knight that came to village in trouble and progress (or regress if you so chose) to knighthood (and lordship of your own).​
Thread Updated: 2019-12-04
Release Date: 2019-12-03
Developer: Lexx Games Patreon
Censored: No
Version: 0.1 Tech Alpha
OS: Windows
Language: English
Genre:
3D game, Animated, Vaginal sex, Male protagonist, Oral sex, Sandbox, Open World.
Changelog:
First release build, pretty rusty but solid. What’s up there?
Completely open world, meaning you can go in every building without loading.
Starting village with people who live there. Npc will wander around, work and eat from time to time simulating real life villagers. Not just standing in one place.
Dialogue system. Dialogues themselves are subject to change in later builds, still figuring which way the story and quests will go.
Inventory, equipment and containers system. You can wear or eat anything you get your hands on. No stats system yet.
DayNight cycle, still a little unrealistic.
Interactables like benches and beds.
Physics based doors (might glitch from time to time), witcher 3 style.
Some adult animations accessable through dialogue.
Ambience sounds.
Some breakable ceramics in case you wanna break something.
Game is optimized a little, but might not be that performant on the lower spec computers.
Combat system is there and you can kill npc, but i haven’t worked on it much yet so animations are not that good. To be replaced with mocap.
And since it’s only tech build lots of stuff are placeholders.
Have fun guys!
Developer Notes:
I will eventually expand both npc AI and remake or add additional animations for all the work and other business villagers might need to do including different work, sleeping at night, sitting or resting when tired, going to toilet when in need to, making some love with each other and the player when horny and so on. Starting with the next update in a month or so gonna start adding some animals domestic and wild. Fully intend to make the game as much alive and believable as i possibly can. Hope you’ll like it!
[Controls]
E – Interact or talk (Sorry about not implementing talk notifications when you’re targeting someone talkable, it’s working inside editor but not inside baked game for some reason. Will be fixed in the next update.)
Tab – Walk/Strafe
L.Shift – Sprint
F – Equipment
R – DrawSheath weapon.
I – Inventory
Esc – Pause Menu