Rack 2 [v0.2.11] [Fek]

Rack 2 [v0.2.11] [Fek] Rack 2 [v0.2.11] [Fek] Rack 2 [v0.2.11] [Fek] Rack 2 [v0.2.11] [Fek] Rack 2 [v0.2.11] [Fek] Rack 2 [v0.2.11] [Fek]
Overview:
Rack 2 is the successor to Rack. The entire game is being built with scalability and flexibility in mind, which means better art, better performance, and way more features to play with! The game will be thematically similar to Rack: you’ll perform sexual experiments in a laboratory environment, using the proceeds from your research to unlock more clients, more gadgets, and more ways to experiment.​
Thread Updated: 2020-04-10
Release Date: 2020-02-13
Developer: Fek Website Patreon
Censored: No
Version: 0.2.11
OS: Windows, Mac, Linux
Language: English
Prequel: Rack
Genre:
3DCG, 3D game, Anal sex, Animated, Character creation, Creampie, Female protagonist, Furry, Futa/trans, Futa protagonist, Gay, Handjob, Lesbian, Male protagonist, Oral sex, Sex toys, Vaginal sex, BDSM, Spanking
Changelog:
====== v0.2.11 ======
"Interaction alignment polish" – February 13, 2019
====================
– This build is mostly focused on polishing the interaction reticles for all of the game’s body-on-body interactions: making sure they’re positioned properly over the interaction point, that they adjust as expected based on the subject’s position and the camera angle, and that the player’s movements line up with their input pattern.
– Feedback is now displayed intermittently while interacting with a subject via particle effects, so you don’t need to keep looking over at the monitor to tell whether you’re going too fast / slow.
– Reticle positioning and upDir alignment has been completed for all 71 of the body-on-body interactions currently in the game.
– Some animation polish has been done for 10 body-on-body interactions: hand.polishCock, mouth.cunnilingus, mouth.rim, hand.teaseMouth, mouth.lickBalls, mouth.lickClit, mouth.lickCock, mouth.lickFeet, butt.grindOnCock, and vagina.grindOnCock
– Base sensation and arousal values have been polished or modified based on playtesting and feedback for 9 body-on-body interactions: penis.rubClit, hand.crushBalls, mouth.biteAss, mouth.biteBalls, mouth.biteClit, mouth.biteCock, mouth.biteFeet, mouth.biteNipples, and mouth.suckToes0.2.10b
– At long last, I’m beginning to hammer out the subject sensitivity, endurance, and orgasm numbers. 63 of the game’s interactions should now behave roughly as intended in terms of getting the subject (and the player!) off – check the spreadsheet to see which ones are still being worked on: https://docs.google.com/spreadsheets/d/1UDXBGDJDMCe9VN8QBMGmyGWlkh44clTfOXsZxSeHvQw/– The bug that was causing the screen to melt when selecting a test subject (or occasionally while in the shower) has been fixed- Several new bugfixes have been made in regards to the long-standing "TriLib bug" (where embellishments and clothing don’t load, or load with white textures), along with some new reporting mechanisms to help me track down where and why the bug still happens for some users.- A new toy has been added: the vibe wand! Once you’ve unlocked it, you can craft it at the Gyro Dock.- I’m aware that the bugtracker is being eaten alive by bots. My disappointment with the bugtracker system I’m using is immeasurable, and I intend to switch, eventually.
0.2.10
– For a detailed list of recently-finished interaction support, see: https://docs.google.com/spreadsheets/d/1UDXBGDJDMCe9VN8QBMGmyGWlkh44clTfOXsZxSeHvQw/– The new "tiptoe" system is finished and functional. This system has to do with the way bondage devices are raised or lowered to accomodate differently-sized characters. Before, each interaction had a hardcoded value, and these hard-coded values tended to fail at extreme size differences. The new system is interaction-agnostic: it reads the performing character’s current position to determine whether the apparatus should be raised or lowered, based on how they’re squatting, tiptoeing, scrunching or stretching their neck or arms, and a few other similar factors. This system is mostly functional and polished for many factors, but still needs a little cleanup / magic, especially when detecting awkward head angles (like licking the feet of a subject on a rack chair that’s particularly low to the ground).- Improvements have been made to IK during interactions where the head and another body part are both mounted (for instance, the kissing interaction on the Rack Chair). These improvements also roll back to interactions that use only the head, including oral interactions.- You can now toggle between four camera modes during interactions: default (a ghosted view from the approach direction, through your character), free spin, first person, and subject view. Like everything else in this game, these systems are functional, but not polished or perfected. Trying to use first person while performing an oral interaction will result in disaster.- You can now load specific test subjects that you’ve added to your favorites by speaking with your client manager.- Although there are no animal-style female genitals in the game, yet, the fetish/preference toggle for animal-style genitals has been split into two separate toggles: one for female genitals and one for male genitals.- The bug in the bug tracker has been resolved, and the bug tracker is now back online.- A wiki has been set up, but there’s not much on it yet: http://furry.science/wiki– Some bugs have been fixed.- 0000427: Small Specimen Container Cannot Be Placed- 0000435: Inability to place specimen cooler- 0000430: Placing embelishments on top of each other soft-locks game- 0000437: Cannot edit key bindings- 0000432: Clients clip through rack when penetrated- 0000450: All client racks go straight to the floor when penetration occurs.- 0000469: Table anal penetration broken- 0000462: Attempting anal on a table breaks your character and traps you in that interaction.- 0000477: Outdated / deprecated fetishes and preferences are still displayed in menu, causing translation errors- 0000465: Choices for sub-interactions are labeled as "Interaction_" OLD CHANGELOGS
PC Build is very buggy (sometimes won’t start on Windows 10) – Play at your own risk. That bug has been reported.