Strive: Conquest [v0.2.1a] [Maverik]

Strive: Conquest [v0.2.1a] [Maverik] Strive: Conquest [v0.2.1a] [Maverik] Strive: Conquest [v0.2.1a] [Maverik] Strive: Conquest [v0.2.1a] [Maverik] Strive: Conquest [v0.2.1a] [Maverik] Strive: Conquest [v0.2.1a] [Maverik]
Overview:
A tech demo of sequel for Strive for Power. This game represents core changes and mechanics of the second game, but does not represent main gameplay focus or content and should be treated as rough ideas.
: Features -A whole new set of gameplay management, crafting and item mechanics.
-Dozens of classes with unique traits and abilities.
-Procedurally generated areas and dungeons
Thread Updated: 2020-04-26
Release Date: 2020-04-25
Developer: Maverik PatreonItch.ioDiscord
Censored: No
Version: 0.2.1a demo
OS: Windows, Linux, Mac
Language: English
Prequel: Strive for Power
Genre:
2DCG, Anal sex, Character creation, Creampie, Fantasy, Female protagonist, Footjob, Futa, Futa protagonist, Group sex, Handjob, Male protagonist, Management, Monster girl, Oral sex, RPG, Slave, Text based, Titfuck, Turn-based combat, Vaginal sex
Changelog:
v0.2.1a demo
0.2.1a update released Fixed chest events stacking (and possibly some others)
Fixed mages election quest not completing properly
Fixed unlock of the traits which has been already unlocked
Fixed village events to meet slavers being unreasonably high v0.2.1 Demo
Added sex trait system:
Sex traits can now be unlocked during interactions.
Dislikes can now be removed from interactions.
The chance is affected by character’s Sex Factor.
Sex traits are toggled as active/inactive from Details menu.
Sex Factor increase number of active traits.
Slave delivery quests will no longer request slaves of the sex with a very low chance in settings (<=10%)
Fixed crafting list not updating correctly in some cases
Fixed tail plug/pet suit combo not working
Fixed some errors in election quest finish
Fixed characters not properly clearning in other areas in some cases
Fixed same location appearing on the list of possible locations when it was selected
Fixed default slave bodyparts for non-human races always being the same
Fixed fighter quest encounter not finishing properly in some cases
Fixed mage election quest completing right on acquiring
Fixed non-story modes not disabling story event
Fixed portrait/body selection menu not updating properlyv0.2.0d
Fixed saves storing social skill texts they didn’t need
Fixed impregnation overwriting previous pregnancy
Fixed election quest not removing loan events
Fixed seen dialogues not reverting on restart
Fixed inability of males to impregnatev0.2.0c
Bugfixesv0.2a
Bugfixesv0.2a Demo
0.2.0 (requires new save)
Added save info Added slave delivery quests
Added couple new weapons
Added new item which changes slave status to peon
Added Guilds leaders sprites Added background animations
Added prologue election quest lines Added a few new tutorial entries
Added experience gain display on victory screen
Slightly revamped some racial and class bonuses
Rebalanced many enemy damage hp and resists, also made enemies generally slower
Revamped def stats on gear and fixed incorrect calculations
Dungeon chests now feature lockpicking mechanic
Engineer class gets
Trap disarming trait Starting slave classes in story mode are now restricted to selected guild Master can now start with Rogue class instead of Harlot
Seen questions won’t be showing as options anymore
High tier enemies have more elemental resists Master’s charm now increase repeatable quests gold and reputation rewards Corrected item drop chances (previously chances were reversed so less common items appeared more often and more common items were rare)
Travelling now costs obedience for characters
Same equippable items now stack Resting characters regenerate hp/mp 3 times faster
Made enemy names more readable
Fixed quests allowing to turn in equipped items
Fixed critical strike for aoe spells multiplying damage
Fixed non-group locations having issues when returning characters
Fixed failed quests with active locations not returning characters from those
Fixed a number of small visual issues
Fixed slaves during character creation having wrong type
Fixed blindfold action causing issues in interaction sequence
Fixed born slaves not having assigned class correctly
Fixed some sex traits giving extra XP when they shouldn’t
Fixed game allowing to create more characters on new game after cancelling it
Fixed guilds having 2 quests instead of 1 on world generation
Fixed visual errors when hp gauges weren’t initially fullUpdated to 0.2.0a version
Fixed main story line not progressing correctly
Fixed a couple of missing and broken quests
Fixed Praise having wrong syntax in some place and probably causing crashes
Fixed quest log not showing correct item parts for modular item creation quests
Fixed quest log not showing reputation bonus from master’s charm correctly
Fixed item stacking not working correctly when the only stackable item was equipped
v0.1.6 Demo
Added tutorial entry for leveling Added item selection when completing non-material turn in quests Added spider enemies to goblin caves Added 2 new drugs to alchemy level 3 and slightly improved sex drug Added dagger and hunting knife items Guild quests now start at 1 quest per guild Guild quests and slaves update every 7 days Added dynamic gold reward for items quests All guild quests are now accessed from main city menu Tools no longer have ATK stat Added tool slot Corrected Character portrait resolution at slave panel Revamped Submission trait and added dominant trait, also added categorization for some actions to be clarified as dom/sub actions Old submissive effect now is called "Doormat" Subdue is made easier (now only requires same physics factor as victim) Fixed protect skill crashing the game Fixed some recruit events soft locking player when your character pool is full Fixed quests not generating static gear rewards Fixed crits having normal damage Fixed a bug causing caster to drop in stats instead of target when submission was maxed before loyalty Fixed abuse skill not working Fixed some items not crafting properly Fixed charm effect breaking the game on reload Fixed characters recalled to mansion still being in location group
v0.3b Demo
Fixed Fairies not being able to actually unlock druid class Fixed quests timing out 5 times as quick Fixed master commenting on getting enough experience (and possible other events) Fixed productivity mods not actually affecting productivity Fixed ‘has_any_profession’ requirement not being checked correctly for some classes Fixed enemies not droping gold and some loot table crashes Fixed materials not showing in the loot after combat Fixed monster hunt quest type counting enemy for two
v0.3a Demo
Fixed slavers fight win event not clearing properly Fixed small console error regarding tooltip on item purchase Fixed obedience not being rounded in some places Fixed a bug causing characters to not return to their assignment on return
v0.3 Demo
Reworked social skill system and work mechanics Silk farm upgrade remade into Cloth upgrade Fairies have increased hp factor and can also learn Druid class now Added more resource types and parts to shops ‘Slave’ type has been slightly reworked Characters will remember their job assignement when return to mansion Shortstack characters now have an exclusive effect Fixed some skills from bugging the combat Fixed some skills not restoring charges Fixed locations not being deleted on quest failing Fixed characters not losing penis virginity during sex Fixed some dungeon events not working correctly Fixed social skills diplaying wrong names for speech lines Fixed event options causing stats to be set instead of increased
v0.2.0a Demo
Increased charm growth from using social skills Fixed an issue when on game start window might have spawned too high on screen Fixed weared items being consumed by crafting Fixed bugs with captured slave from elven lands Fixed skill cooldowns not refreshing after combat Fixed stats panel showing incorrect critical mod Fixed soft lock on defeat in events
v0.2 Demo
Added class information panel Added more settlement and dungeon events Redesigned repeatable quest structure and added more repeatable quests Added slave personalities and random chat Added option to use some healing skills from exploration screen Redesigned shops to have limited amount of items Restricted races to regions with other races being available in events for now Multiple combat and exploration fixes Fixed a severe issue with saving Fixed tutorial window issues Fixed interaction menu bug
v0.1 Demo
First release New Save required for version 0.2a