Elana Champion of Lust is a game where you will have to bring back the natural order to an island where the people have lost and forgotten all about lust and passions.
You will control Elana, a fairy who has found the energy of lust and passion that was once removed from the people..
: More Info Game divided in 3 chapters where the player will control Elana, the champion of lust, helping her to fulfil her mission. The game is made to be played in a Pc but, once in a wile, we publish an android version (with much low frequency than the Pc’s ones). The next android version will be published when the chapter 2 reaches the Beta version.
The game can be played in English or Spanish (Spanish only because it’s written in that language, and due to the high amount of text that it contains plus the incoming events, the effort to translate it in other languages would be too big for the team).Thousands years ago, in a forgotten island, thanks to the dark arts and by a mad king’s order, the lust and passion energies were removed from mankind. The inhabitants of the island stop reproducing so magic powers had to be used once more to create a cloning system, preventing them to become extinct.Years past and the removed lust energy concentrated, becoming aware of itself and finally turning into a physical form. Once it was ready, it took a fairy as her champion that will accomplish the quest to return the lust where it should be, inside every inhabitant of the island. Thread Updated: 2020-04-16
Release Date: 2020-04-12
Developer: Knot Games Patreon
Version: Chapter 1 Final | Chapter 2 Final | Chapter 3 1.9 Alpha
2DCG, Big tits, Group sex, Oral sex, Stripping, Titfuck, Fantasy, Lesbian, Demons, Elf, Fairy, Witch, Corruption, Female protagonist, Mobile game, Monster, Monster girl
Chapter 3 1.9 Alpha
· Added minigame and ending of Candy world. Once you complete the world the minigame will start. This time the minigame is rather simple, but is something we wanted to do since chapter 2 and we think it can still be enjoyable. Even so, don’t worry we have plenty of minigames more complex planned for other worlds.· Now when you complete a world, their characters will appear in the academy to be used in the lessons. Note: Dystopia characters doesn’t disappear right now but they can still be found in the academy.· Now when you complete Jane’s tutorial for in principal’s office in the academy (which will need to be adjusted in the future, with the correct texts and images) a button to manage the academy will appear.· Instead of show the slide show of images of Lashy and lodred with the students, this time, in order to see the scenes, you’ll have to schedule the lessons in this management button.· There you’ll have the basic subjects but you’ll be able to purchase new subjects, as well as more classroom buildings (in future there will be more buildings but are not implemented yet).· Also you’ll have a section to manage the schedule of lessons, picking certain teacher, students, lesson certain time and classroom. If you pick a teacher or a group of students that is already already scheduled for the same hour in another classroom, a pop-up will show up to warn you, telling you that they are already selected.· Added a bar that shows if the students and teachers are in lesson time or free time. Although now nothing happens during the free time.· If you go at the time you scheduled to the classes, you’ll find an icon on it telling you which lessons is inside and if you enter you’ll find the ragdolls of the students and the teachers. If you click on them and they already have an image for the lesson, it will appear (in future with a short event) but if not a place holder will show up.· Right now you can’t gain lust power, but we have added enough so you can check the academy management a little, even if not completed yet.· Lodred and lashy, Tina, Jane’s world students and dystopia students have image for the basic lessons and in order to test, Lashy and Lodred have an animation for the “group" lesson, although in future it will not be triggered there because you’ll have to level up the teachers in order to get animations.· Added gallery. Right now only available for 10$+ patrons with a debug code but for next version it will be open from the beginning and the images and animations will get unlocked as you find them in the game.Content summary:About 43 new images and 1 animation.Known bugs:·Once you complete Dystopia world the character appear in the academy but doesn’t disappear from Dystopia.
·If you don’t select a lesson for a certain hour and class but you select teachers or students it can give problems.Gallery code: kgabrakadabra
Chapter 3 1.5.5Alpha
Added 14 New characters (2 of them are double) with their own rag dolls and avatar with facial expression for the Dystopia world.
· Added 61 Images (15 character Avatars, 14 Characters ragdolls, 32 Events).
· Added 3 Animations.
· Added around 175 new events. (+20.000 words that equals 60-80 book pages approx.).
· Added titles above the rag dolls of the characters with their name. The titles are shown when pressing Alt or by pointing them with the mouse.
· Background music adjusted. (Only two main themes now, more themes will be added in the future)
· Sound volume error when running the game fixed.
· Pathfinder mechanics (when Jane/Elana rag doll’s move across the areas) improved to adjust better to the background.
· Zone Camera adjusted (Player point view)
· Smooth transitions through the areas (now it fades in black from one to another). · · ·
· Background Blur when interacting with the characters.NOTES:
-The world of dystopia can be completed until the last character from the palace. Still, the last event can be started, but the final mini-game and the closure of the world will be fully implemented in the next release together with the new content.- Ailyn starting event when she asks Elana to do 3 quests, related to Doh’ly, Farms and Trate, two of them (Doh’ly and Farms) won’t disappear from the event despite you’ve completed them, still, once you’ve completed the three quests (and therefore, the whole event), the character will progress as intended and the event will be closed.+We’ve fixed some minor issues of the first world, but there are some others (not really impactful on the game) that we have in mind to fix on the upcoming releases.-When seeing a fade in black or a large "cinematic" event, try to not click on the screen, because that still gives the command to walk to Elana’s rag doll and makes her move, despite the map routes are not established, making Elana walk out of the roads and turning the fairy into a silly astronaut of the endless clouds.
Chapter 3 1.2Alpha
· Added all character of the starting area with their ragdolls and avatars except for the avatar of Wanabequinn (the expressions in the events will probably be adjusted in future. Also there are some aesthetics adjustments to do here, for example Ari’s avatar could be duplicated depending on which action you choose or an image of Lord Smither is misplaced).
· Added all images/animation of the characters of the starting area.
· Added a sound (laugh) to know when a character’s progress has advanced and you have to figure out the next step to influence them (placeholder).
If you choose the right action to take, according to the character you’re speaking with, a female laugh will be heard, and a new interaction (weather it is asking a favor or asking to play some games) will be available. .
· Added a basic U.I. options and the possibility to switch the language to Spanish.
· Added all objects of the initial area (there is no inventory yet but all work as if it was. You can find objects in the background of the areas or obtain them from the characters).
· Added music (still place holders).
We know we said this versions would cause no problems with the old saves but because of the changes we made it can cause bugs. We still leaved the option to load them but know that this could happen (also if you where in an advanced part of the chapter, you will not be able to watch new content ). The combat it’s been tested but, since we have added potions that adds effects to the combat, we’ve been forced to adjust a little the combat. We’ve not found any bug but there is a chance that those could appear and we’ll keep doing some testing. Also we would appreciate a lot if, in case you find any bug, you report it to us. Added some sounds. Bugs fixed. Now all info is included in the journal instead of being separated (info of the villagers, enemies, allies but also now, the note Elana finds in the church and the list of recipes as well as the failed combinations). Quest log adjusted. Now the quests end when they have to, Jane’s quest doesn’t show a new step until you unlock it and when you open the quest log the new quest will appear with a notification. All user interface of the menu has been adjusted. Now when you catch the shadow fairies using the extra ethereal jar you can buy in the renegades camp during night, you can use them through the inventory. After completing the chain of events of the lady of shadows you call her through an amulet in the inventory which unlocks the gallery. The ingredients for the recipes has changed and now it doesn’t matter the order you put them in the lab machine (also as said you can check the recipes and the failed combinations in the journal). Now the potions you can craft work as well as some amulets but a couple of them Added the archives in the castle with 6 events. This area gets unlocked at the end of the chain of events of the king and the queen. At the end of the chain of events of the archives you can get reward going back to the area ( a potion, lust power, a recipe for the lab in the academy…). Added 3 events in the hot springs. Added 5 events in the elven city (this events appear after watching the final event of the elven queen). Added events from the polls. One event in the elven city, one in the houses during the day, one in the houses during the night, one in the castle during the night and one in the forest during the night. Added 3 images for the events in the academy during the day. Added 1 images for the events in the forest during the day. Added 1 images for the events in the houses during the day. Added 5 images for the events in the castle during the day. Added 1 images for the events in the houses during the night Added 1 images for the events in the castle during the night. Added 1 images for the events in the Alaina’s chain of events. Added 2 images for the events of the guards during the night. Added 27 images for the events of the merfolks and the octopus people. Added 9 images for the events of the wild people. Added 2 images for the events of the male elves. Added 10 images for the events of the female elves. Added 3 images for the events of the hot springs. Added 2 images for the events of the dark fairies. Added 4 images for the events of the renegades camp. Added 3 images for the events of the renegades village. Added 5 images for the events in the archives in the castle. Added 1 image for the events of the lady of shadows. Added 10 images for the final outfits of the workers in the tavern. Added the images of the conditioning of the tavern. Gallery updated. BETA 1.6
Added and fixed some sounds.
· Fixed pop-ups for the management of the followers of Elana.
· Fixed bug at the end of the intro.
· Fixed bug that made restart the chain of events of Kaeryn and now her chain can be finished (included the events from the polls that should had appeared in the previous version).
· Fixed a bug that made the game break when some attacks with effects like stun were used on Hulbert while he had his protection bubble.
· Text revised in the main areas during day and night except for the church (if you find any error or typo and you want to tell us we’ll be happy to fix it).
· Changed menus interface. Now you access the menus through a button in the top right of the screen. Main changes:
– Now in Elana’s section you can change between day and night and not just night like
– Inventory increased and divided between regular items and quest items. There is a little
arrow in the sides of the screen to change between them but it’s not the final version.
We are still working in the looks and the functionalities of this part. Also in the
quest items section, now you can see a button with all the essences of the spirits and
know you’ll just need one bottle to collect them. Also when you watch the details of the
items in both sections, you’ll see a button with the word "accio." This is only because it
is under construction and it only closes the pop-up of the details.
– Combat section added. There you can see the combat stats and change the positions of
the spirits for the combats.
– In the spirits section you’ll see the spirits you have and if you click on them you’ll see
their main image, their stats and a button to heal them using one of their essences (we
still have to add information and functionalities in this section).
· Added the images for the attacks of the spirit of wisdom and hunger, the image for the times Elana regenerates her stamina, magic or energy in combat and the icons for, the bards attacks, Loola’s attacks and wisdom attacks (beside the icons, 8 images).
· Added 3 animations for the sex actions of villagers with villagers when you send the followers of Elana to influence other villagers. When you send a villager to influence another villager, it shows randomly the foreplay action or the sex action but in future we’ll add the possibility to choose what action you want the villager to perform.
· Added 1 animation for a day event of the church.
· Added 1 animation for a day event of the academy.
· Added 7 images for day events of the academy.
· Added 1 image for a day event of the church.
· Added 2 images for day events of the market.
· Added 5 images for night events of the academy.
· Added 5 images for night events of the forest.
· Added 2 images for night events of the houses.
· Added 6 images for night events of the castle.
· Added 3 images for night events of the church.
· Added 6 images for night events of the farms.
· Added 2 images for night events of the market.
· Added 6 images for night events of the tavern.
· Gallery updated. Alpha 1.8.2
· Added the events for the wild people with more or less 23 events and 19 images. The area have two possible endings but the rewards of the endings are not implemented yet.
· Added a minigame with 3 stages to move forward with the area of the wild people.
· To complete the area you’ll also need to visit the blacksmith (3-4 events), and have the magic amulet to collect ingredients (questlog explain it step by step).
· Added Morrow (sponsored by Morrow) with 5 events and 2 images. There is one image left but the part of the game when it should appear it’s not yet in the game. Her chain of events begin the second time you go to the east of the island. Two of the events trigger only by walking there, then there is a clickable event in the path to the east (same place where their first events triggers). And then you’ll have to complete the first stage of the minigame to be able to see her two last events.
· Questlog updated.
Start the game, when you are able to see all the towns, castle, forest etc. Press numpad 0, delete the 0 in the box, type or paste the cheat and press numpad 0 again. Profit!Chapter 2
Press 0 on numpad then enter the following code
kgprodigy – analog of "kgsupernatural" in alpha 1.4.6kggreenbar: experience = 100000
kggreenbar – 100k EXPkgallthings: show gallery
kgallthings – Gallerykginsertcoin – 500G
lake flower: pujarArea("Bosc")
lake flower – 100% Influence in Forestplay a game: pujarArea("Granja")
play a game – 100% Influence in Farmpreparing snacks: pujarArea("Mercat")
preparing snacks – 100% Influence in Marketnight in the room: pujarArea("Taverna")
night in the room – 100% Influence in Tavernjust relax: pujarArea("Cases")
just relax- 100% Influence in Houseschurch: pujarArea("Esglesia")
church – 100% Influence in ChurcheFury: creaEsperit("fury")
kginsertcoin: DadesPartida.DADA().diners + 500
to the barracks: pujarArea("Castell")
to the barracks – 100% Influence in castle
To enter the debug codes now you’ll have to press the key "Enter" and an input text box will apear. Once the code is typed press enter again to activate it.
· Type "kgsupernatural" and all actions will always succeed.
· Type "kgopensesame" to get access to the gallery.
· Type "kgtalented" to get a full bar of expireince.
· Type “kgfriends” to always see singular characters (after you have 20% of influence in the area)
· Type "kgmakeitrain" to get 999 coins.
· Type "kgkillthemall" To kill all enemys with one hit.
· Type "kgreset" To remove debug codes (things like the skills purchased will remain activated).
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