Breeder's Haven [v2.0] [whiskeyrose]

Breeder's Haven [v2.0] [whiskeyrose] Breeder's Haven [v2.0] [whiskeyrose] Breeder's Haven [v2.0] [whiskeyrose] Breeder's Haven [v2.0] [whiskeyrose] Breeder's Haven [v2.0] [whiskeyrose] Breeder's Haven [v2.0] [whiskeyrose]
Overview:
Due to a cataclysmic virus event, 99% of males have been eradicated from the earth with females remaining untouched (How convenient!) . The world now stabilized, uses the Haven System in order to repopulate the world. A Haven is a region that is governed by a male known as a Haven Administrator (That’s you!).
: More info Its the Haven administrator’s responsibility to screen applicants for his haven, impregnate said applicants, and then manage the upgrades and choices regarding the haven. Each applicant brings specific skills to the table, but you can only accept a limited number of applicants, so choose wisely. The more improved an area of your Haven, the more qualified applicants will approach to join your haven.You have 16 turns (4 real years) to manage your haven before you’re reassigned to a new haven to start all over (New Game +). You will receive starting bonuses to your next play through based on your performance. So while most upgrades and applicants will be out of reach the first couple playthroughs, keep at it!
Updated: 01/November/2017
Developer/Publisher: whiskeyrose
Censorship
: No
Version: 2.0
OS: Windows/PC
Language: English
Genre: light mind control, impregnation, CorruptionInstallation:
1- Extract to desired location.
2- Click on "Breeder’s Haven.html" to start playing. : Changelogs v2.0 Changes:
-Added in a sandbox mode, where you have endless turns and can end the game at any time. You unlock no achivements in this mode, but any achievement girls unlocked (added in future updates) in previous playthroughs will be present.
-Resident stats are no longer random. Making them random was stupid and I don’t know why I thought anyone would give a shit about RNG stats.
-Added an ‘impregnate/casual sex’ everyone in a sector buttons.
-The astrisk next to a sector will disappear when you visit the sector, regardless if there are any unattended residents in the sector. This includes if you pop out into the sector after having recruited a new resident
-Corrected the spelling of Achievement(s) on I think all pages. A testiment to my laziness that it took months and several comments to even do this.v1.9:
-Added random Events. These events though simple, are somewhat dynamic and require player input. Should make gameplay slightly more interesting.
-Removed Alina West, Diamond Jackson, Cherie Deville, and Peta Jensen from the recruit pool. These residents will instead be recruited from random events. Their stats remain the same.
-Rebalanced when tiers unlocked for tiers 2-4, they now take slightly more tech points to unlock. This increase is to account for the benifits of random events and coupling bonuses that takes place.
-Added like 20 more achivements.
-Increasing the amount of turns now costs 10 achivement points, rather than 5 to account for the increased number of achivements.
-Added a stat for sex with large, medium, and small breasted women. These indications are not present on the resident’s bio page because I’m a lazy asshole. I had to be liberal when assigning the big, medium, and small traits to each resident, otherwise it would be half the residents with big tits, other half with medium, and like one with small.
-Added an astrisk next to a sector menu when there is a non-pregnant resident present.
-Color-coded resident names to coincide with ethnicity. yellow = asian (ahue), orange = latina, light blue = black, purple = indian, and red = redhead (or ginger, whatever).
-Fixed a few bugs here and there. Last version Kianna was counted incorrectly as being white. Fixed the total couples formed stat to count correctly.
-Resized a few header images to be a scad smaller, so those on lower resolution screens arent having text crowded out by a massive image.
-Fixed Juelz casual sex webm to no longer have sound.
-Put the resident list in alphabetical order
: Planned Changes Plans for future:
-Adding in a quest system, where residents will give you requests such as a specific upgrade, spending points/funds, or recruiting a specific resident. These requests will reward you with resources as well as a unique scene (group, anal, cake farting).
-My goal with these quests is to have a bit of story to them, or even have them chain together somehow. Looking to give a bit of life to the residents rather than have them be robots that spit porn at you.
-Overhaul of recruitment and sector upgrade system. Thinking I may wipe the upgrade system, instead having upgrades you purchase at the end of each turn that open up residents to recruit, rather than having them just appear. May have the upgrades gated behind certain quests…or residents. Still in the planning stages.
-Add in 10 new girls of which I already have the webms of. These girls are unlocked when reaching a certain number of achivement points. You recuit them like normal, and they have similar stats to their tier. These new residents are not requried for the "unlock all of a certain race" achivements, but they will contribute to sex with trait stats like normal. For example, if a latina is unlocked via achievement, you do not need her for the "recruit all latinas" achievement, but fuckign her will break your "only recruit white" achivement. The goal for these girls is to motivate a bit more for multiple playthroughs.
-Fix the typo in the couples screen, which I know about but forgot before spending an hour uploading this new update
-Add in a scene view option for couples that have formed, so you can rewatch the hawt lezbian action.